This page is an archive of every available form of documentation that was taken regarding the game development of Wiven. It will be shown as a list format, going from the latest at the bottom and the oldest at the top.
- 2021 May 01st - Followed @TheGreenFlash’s 3D tutorial p1, created “The Plains 3D”
- 2021 July 25th - Created project “Roblox”
- 2021 Sept 17th - Created project “Peaceful home”
- 2021 Oct 27th - Created the project “Wiven” in class (12:36 PM or so)
- 2021 Oct 28th - Created the game “Welcome to Wiven” with my own engine
- 2021 Oct 30th - Created the game “Zombie shootout” alongside 3 hats, shirts, pants, and shoes
- 2021 Oct 31st - Created the game “Peaceful home”, Prototype complete
- 2022 Jan 03rd - Created “Game ideas / plans for Wiven” Google document
- 2022 Jan 26th - Created the project “Wiven 2.0”
- 2022 April 4th - Created the project “Wiven 3.0”
- 2022 April 5th - Created the games: “Banana Farm”, “Aliens invade”, “Death to the sun”,
- 2022 May 09th - Created the project “Wiven 4.01”
- 2022 May 13th - Created the events: “Spooky neighborhood” and “Fall Cafe”, wrote “History” tab
- 2022 May 20th - Created the games “Build all” and “Car Fun”
- 2022 July 05th - Created the game “Escape the Jail”
- 2022 July 08th - Created the game “Cake Bake”
- 2022 July 11th - Created the game “Apple search”
- 2022 July 22nd - Created the game “3D Playground”
- 2022 July 27th - Work on catalog begins, all shirts work, hats/pants being worked on, was
considering the removal of faces: Created the project “Wiven 4.03”
- 2022 July 30th - Created the Wiven Twitter account and the Wiven Youtube account
- 2022 Aug 01st - Hats/Pants complete, reconsidered removing faces, debating shoes
- 2022 Aug 09th - Created the project “Wiven 4.02” ???
- 2022 Aug 22nd - Created the Wiven Scratch Studio
- 2022 Sept 13th - Finished catalog, had almost decided to remove shoes
- 2022 Sept 28th - Created the game “Castle of Vengeance”
- 2022 Sept 30th - Created the project “Wiven 4.04”
- 2022 Sept 30.5th - THOMAS ADDS POOP HAT
- 2022 Sept 30.6th - POOP HAT GETS REMOVED
- 2022 Oct 01st - Created the game “Lumber Time”, shared project “Short History of Wiven”
- 2022 Oct 05th - Created plans for how a multiplayer server would work
- 2022 Oct 27th - Development of Wiven reaches its 1st birthday
- 2022 Oct 28th - Shared project “Check out the Wiven Studio”
- 2022 Nov 28th - Created the project “Wiven 4.05.2”, used as a multiplayer test game, gave up
quickly and shortly after
- 2022 Nov 30th - Created the project “Wiven 4.06”
- 2022 Dec 06th - Created the project “wiven bamner” For the Subreddit
- 2022 Dec 29th - 1st Wiven Trailer released
- 2022 Dec 30th - Created game “Parkour”
- 2022 Dec 31st - Released 1st soundtrack “ParPar”
- 2023 Jan 19th - Created game “Remote Island”
- 2023 Feb 8th - Clothing update: Back texture + Transparent clothing
- 2023 Feb 18th - Created game “Flee From the Noob”
- 2023 Mar 6th - Released 2nd soundtrack “Trucking”
- 2023 Mar 13th - Created Scrolling menu prototype
- 2023 Mar 16th - Created game “Avatar Dress Up”
- 2023 Mar 27th - Created the project “Wiven 4.06 Cleaned up”
- 2023 May 01st - Created game “ESCAPE THE EARTH”
- 2023 May 02nd - Created game “Travel the sea”
- 2023 May 09th - Decided to remove shoes
- 2023 May 10th - Created the project “Wiven excuse generator”, All faces complete
- 2023 May 12th - @poloo123 on scratch creates a 2D Version of Wiven
- 2023 June 24th - Created the project “The official Wiven Iceberg”
- 2023 July 1st - Created the project “Wiven Banner” for the Tumblr blog
- 2023 July 16th - Created event “Cake Dig”
- 2023 July 17th - Created the project “Wiven Devlog”
- 2023 July 18th - Reached minimum Thumbnails needed, half of the total games are done
- 2023 July 28th - Created game “The Pillars”
- 2023 July 31st - Released 3rd soundtrack “GobbledyGookie”
- 2023 Aug 02nd - Released 4th soundtrack “Kill the K1ng
- 2023 Sept 07th - Created game “Planet Walker”
- 2023 Sept 9th - Started using turbowarp, Wiven version turns 4.07
- 2023 Sept 10th - Created game “Kill the Scripter”
- 2023 Sept 17th - Upload “KILL THE SCRIPTER New game demo 1” On youtube
- 2023 Sept 20th - Release 5th soundtrack “FrintFrint”
- 2023 Sept 23rd - Cleared out over 1k blocks in cleanup, HUGE general Quality of life update,
Added KTS Achievement
- 2023 Sept 25th - Started writing this
- 2023 Sept 26th - Started plans for the first devlog: Prototype made in a week for the public
- 2023 Sept 27th - Current date / Full history written
- 2023 Oct 02nd - Work on a Wiven Demo has begun, deadline 1 week, Created Demo menu
- 2023 Oct 04th - Demo: Games wont launch on demo (was the bug that killed 3.0)
- 2023 Oct 06th - Demo: Fixed said bug, worked on WTW and PH (Finished)
- 2023 Oct 08th - Demo: Worked on Apple search (Finished)
- 2023 Oct 09th - Demo: Worked on Banana Farm (Almost finished), Deadline due
- 2023 Oct 10th - Wiven demo is overdue (Finished demo links, credits, and achievement pages)
- 2023 Oct 11th - Demo: Can now get the achievements
- 2023 Oct 12th - Demo: Started work on catalog, added save and load
- 2023 Oct 13th - Demo: Finished catalog
- 2023 Oct 15th - Demo: Scrapped Kill The Scripter in favor of Zombie Shootout
- 2023 Oct 17th - Demo: Development of Zombie Shootout begins, Weekend event complete
- 2023 Oct 19th - Demo: Wiven demo finished: Will be released at 3:37 PM~ (IT WAS RELEASED!!!!!!!!!!) Fixed save and load
- 2023 Oct 20th - Demo: Bug fixes
- 2023 Oct 27th - Development of Wiven celebrates its 2nd birthday
- 2023 Oct 28th - Finished “Spooky Neighborhood” event, plans to revamp multiple games,
removed “3D Playground” Under lack of functional content.
- 2023 Oct 29th - Worked on Cake Bake
- 2023 Oct 31st - Brainstorming newer ideas
- 2023 Nov 1st - Demo: Added news bar
- 2023 Nov 4th - Started work on menu revamp
- 2023 Nov 6th - Brainstormed Tech ideas
- 2023 Nov 12th - Finished Menu Revamp
- 2023 Nov 13th - Created 6 Thumbnails offline
- 2023 Nov 15th - Imported said thumbnails
- 2023 Nov 17th - Completed Gifts O’ Giving event, Started work on the Wardrobe mechanic
- 2023 Nov 20th - Started work on Tech, finished wardrobe
- 2023 Nov 21st - Added the F.O.T. Tech, Completed JTTM
- 2023 Nov 22nd - Modernized Zombie shootout to have Health kits, Ammo, Following zombies,
Etc. Completed all buyable Tech
- 2023 Nov 23rd - Began work on revamping Aliens Invade
- 2023 Nov 24th - Debating making players use a melee weapon in Zombie Shootout, and
making them use a ranged one in Aliens Invade
- 2023 Nov 26th - Completely overhauled Zombie Shootout, now named Zombie SLASHout.
Made ZS based on Melee Combat, added the electricity powerup, Aura kill, etc. Overhauled Aliens Invade. Added O2 Meter, Trees, New UI design, fixed some bugs, adjusted spawning patterns, edited map.
- 2023 Dec 9th - Worked on Oasis Hangout and Khard concepts
- 2023 Dec 10th - Worked on Khard concepts
- 2023 Dec 11th - Worked on Oasis Hangout and Khard concepts
- 2023 Dec 13th - Created project “River ride for Wiven”
- 2023 Dec 14th - Finished concept game for “Flow down a river”
- 2023 Dec 17th - Finished Oasis Hangout
- 2023 Dec 18th - Finished Flow Down a River
- 2023 Dec 21st - Fixed numerous bugs that came with FDAR, Completed Cake Bake
- 2023 Dec 31st - Updated Cake dig(?)
- 2024 Jan 18th - Revised ultimate progress to be more accurate, 96% to 80.7%, started
preparations for “Survive the Meteors!”
- 2024 Feb 3rd - Started over. Project “Wiven Recoded” created.
- Feb 4th - The project Wiven Recoded 1.0 Was created, had simple buttons and a layout, Wiven
Recoded 1.1 was created just after, having a more clean layout + page functionality
- 2024 Feb 5th - Separate document created. About page, Control instructions, News page, More games, and Credits page have
been added. Badges were scrapped and replaced with awards. Menu theme added.
- Feb 6th - Featured Games completed
- Feb 7th - Functional Wux completed
- Feb 8th - The project Wiven Recoded 1.2 was created, Imported skyboxes. Wiven Recoded 1.2
broke trying to import the 3D engine, the project Wiven Recoded 1.3 was created, and the 3D Engine was imported correctly. Rated 7 games with Thomas_GTM and Xycatraz, Banana Farm scrapped
The project Wiven Recoded 1.4 was created
- Feb 9th - Admin list + commands and Awards page were completed
- Feb 15th - New Social Media Manager Promoted to Level 2000 Gyatt @Thomas_GTM
- Feb 16th - 3rd person mode is added, hats working
- Feb 19th - Smoother camera transition from 1st to 3rd person, made a leave game button
- Feb 20th - Finished the WTW map, seasonal menu themes re-introduced
- Feb 21st - Added hat layering, so it doesn't clip through the arm when jumping
- Feb 22nd - Updated menu themes, hired @DaTrainMan on scratch as a social media manager
- Feb 26th - 13 Ideas gone over with @Thomas_GTM. All 13 ideas were accepted and will be implemented into Wiven. As well as changing the Version number from v1.4 to v0.01 to implement the Alpha Stage of Wiven.
- Feb 27th - WTW Dialogue finished for both characters and PH was created
- Feb 29th - WTW and PH finished, started working on tutorial and description for each game once you enter
- Mar 1st - Created “Wiven Projection” plan, started work on Banana Farm
- Mar 2nd - Created map generation for Banana Farm
- Mar 4th - Dialogue testing for Bam
- Mar 5th - Finished starting dialogue and starting objective
- Mar 6th - Started work on the shop interface
- Mar 8th - Finished shop interface
- Mar 9th - Scrapped “Packager” Upgrade and Banana carry limit for Banana Farm
- Mar 23rd - Added Day / Night Cycle
- Mar 30th - Finished Rain Event for Banana Farm
- Apr 1st - Added face prices, shirt prices, pant prices, 3d shirts, and 3d pants
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Last edited - Oct 28th 2025 at 11:25 AM EST